- Jul 22, 2015
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Eleni Maria Stea authored
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Eleni Maria Stea authored
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Eleni Maria Stea authored
unload which might cause seg fault in some cases
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- Jul 21, 2015
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Eleni Maria Stea authored
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- Jul 20, 2015
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Eleni Maria Stea authored
plugin)
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- Jun 15, 2015
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Eleni Maria Stea authored
the "multiple cubes" misbehave with the 3d windows plugin
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- Jun 08, 2015
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Eleni Maria Stea authored
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- May 30, 2015
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Eleni Maria Stea authored
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Eleni Maria Stea authored
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Eleni Maria Stea authored
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- May 18, 2015
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Eleni Maria Stea authored
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Eleni Maria Stea authored
invert it
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- May 14, 2015
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Eleni Maria Stea authored
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- Apr 01, 2015
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Eleni Maria Stea authored
skydome is enabled
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- Mar 06, 2015
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Eleni Maria Stea authored
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- Mar 02, 2015
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Eleni Maria Stea authored
the 3d clipping enabled by glEnableOutputClipping. (without this fix the parent glDisableOutputClipping is called, which disables the scissors test causing 2d clipping visual artifacts in some cube plugins)
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- Jan 23, 2015
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Eleni Maria Stea authored
cylinder in cubeaddon
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- Jul 21, 2013
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MC Return authored
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- Jul 07, 2013
- Jun 28, 2013
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MC Return authored
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- Jun 20, 2013
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MC Return authored
Minor indentation fix
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- Jun 16, 2013
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MC Return authored
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- Jun 15, 2013
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MC Return authored
following loops instead of calling mSkySize.width () and mSkySize.height () multiple times
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MC Return authored
instead of recalculating this value multiple times
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MC Return authored
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MC Return authored
instead of recalculating this value multiple times
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MC Return authored
Do not calculate M_PI / sides and 2 * M_PI / sides multiple times in loops, instead save those values in the GLfloats mps and tmps and use those values inside the loops
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- Jun 05, 2013
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MC Return authored
Improved TODO
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- May 31, 2013
- May 19, 2013
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MC Return authored
Replaced 0xffff with GLfloat MaxUShortFloat = static_cast <GLfloat> (std::numeric_limits <unsigned short>::max ()); Declaration and assignment of float chunk in one line
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- May 18, 2013
- May 09, 2013
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MC Return authored
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- Apr 26, 2013
- Apr 17, 2013
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Sam Spilsbury authored
PluginClassHandler::get () was designed to simply instantiate an instance of that class for the core structure, but it did this without checking if the plugin was loaded. Added some new methods to PluginClassHandler exposed by LoadedPluginClassBridge and only accessible by those who implement PluginKey to specify globally whether or not a plugin is actually loaded, so that PluginClassHandler can return accordingly. Integration and unit tests added as appropriate (LP: #1169620) (LP: #1101026)
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- Dec 04, 2012
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MC Return authored
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