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  1. Oct 20, 2015
  2. Oct 15, 2015
    • Marco Trevisan's avatar
      Apply ubuntu-config.patch by default · c7c92e37
      Marco Trevisan authored
      In theory we should have used profiles settings for this, providing a proper unity.ini
      But right now there's no reason for that effort.
      In case someone wants to change settings, profiles will fix this.
      c7c92e37
  3. Oct 09, 2015
    • Marco Trevisan's avatar
      Apply ubuntu-config.patch by default · 16460986
      Marco Trevisan authored
      In theory we should have used profiles settings for this, providing a proper unity.ini
      But right now there's no reason for that effort.
      In case someone wants to change settings, profiles will fix this.
      16460986
  4. Apr 02, 2015
  5. Mar 02, 2015
  6. Jun 24, 2014
  7. Jun 23, 2014
  8. Jun 05, 2014
  9. May 26, 2014
  10. Aug 21, 2013
  11. Jul 14, 2013
  12. Jul 08, 2013
    • Sami Jaktholm's avatar
      Expo plugin: · d2b67aee
      Sami Jaktholm authored
      1) Always fetch the dndButton action in dndFini.
      
         The action given to dndFini might be a key or edge binding action if expo
         was terminated during window DnD. We shouldn't set their state to
         CompAction::StateInitButton or the bindings break.
      
      2) Pass NULL action to termExpo if invoked from handleEvent
      
         Previously we passed the action of expoKey to termExpo which in turn passed
         it to dndFini. DndFini changed the action state to
         CompAction::StateInitButton that broke the keybinding.
      
         Now that dndFini fetches the dndButton action itself, there's no need to
         fetch it in handleEvent too as dndFini is the only one using the action.
      d2b67aee
  13. Jul 07, 2013
  14. Jun 28, 2013
  15. Jun 26, 2013
  16. Jun 16, 2013
    • MC Return's avatar
    • MC Return's avatar
      Removed additional alignment whitespaces between if and bracket · b0d6cf98
      MC Return authored
      Used static_cast <> (type) instead of (type) cast
      Added whitespace between CompPoint and bracket
      Removed alignment in void ExpoScreen::updateWraps (bool enable)
      Try harder not to break the 80 characters limit
      No need to check if (oldFilter != GL_LINEAR_MIPMAP_LINEAR) as the 
      setTextureFilter function is smart enough
      Use w->geometry ().widthIncBorders () and w->geometry ().heightIncBorders ()
      to determine winRealWidth and winRealHeight
      More verbose variable names:
      mpi->degToRad
      scw, sw ->screenWidth
      sws->screenWidthSquared
      rs->curveDistSquaredPlusQuarter
      pcd->pOne2MinusCurveDist
      vzs->v0Squared
      vts->v2Squared
      b0d6cf98
  17. Jun 13, 2013
  18. Jun 12, 2013
    • MC Return's avatar
      Simplified calculations: · e199efae
      MC Return authored
      -5.5f * 2 = -11.0f
      
      No need to calculate M_PI / 180.0f 720 times
      Calculate this value once instead and save it in const float mpi, use mpi
      in the following looped calculations
      e199efae
  19. Jun 01, 2013
  20. May 31, 2013
  21. May 28, 2013
  22. May 27, 2013
  23. May 26, 2013
  24. May 14, 2013
  25. May 13, 2013
    • MC Return's avatar
      Expo plugin: · 57c08f82
      MC Return authored
      Fixed inactive viewports saturation setting being ignored
      57c08f82
  26. May 09, 2013
  27. Apr 22, 2013
  28. Apr 05, 2013
  29. Mar 26, 2013
  30. Feb 27, 2013
  31. Feb 03, 2013
  32. Dec 30, 2012
  33. Dec 04, 2012