- Jul 07, 2013
- Jul 06, 2013
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MC Return authored
ParticleSystem () ctor (LP: #1101512) Minor indentation fixes Renamed blend variables Added comment and TODO
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- Jul 04, 2013
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MC Return authored
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MC Return authored
<precision> of 5.0 and improved tooltip
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MC Return authored
The name of this plugin is Firepaint, <short> should not contain the description Uppercase option titles Punctuation for tooltips Improved tooltips
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MC Return authored
GL_BLEND improvements
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MC Return authored
(please see main commit message for details)
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- Jun 01, 2013
- May 09, 2013
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MC Return authored
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- Feb 27, 2013
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MC Return authored
Most just needed change from .c to .cpp, other headers (of some animation files) were refering to animation.c, which now is fixed as well
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- Feb 26, 2013
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MC Return authored
Removed redundant newlines
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- Feb 08, 2013
- Jan 24, 2013
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Michail Bitzes authored
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Michail Bitzes authored
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- Jan 22, 2013
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Michail Bitzes authored
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Michail Bitzes authored
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- Jan 20, 2013
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Michail Bitzes authored
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- Jan 03, 2013
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- Dec 01, 2012
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MC Return authored
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- Nov 05, 2012
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MC Return authored
Initialize the member variables int x and y in the ParticleSystem::ParticleSystem (int n) and ParticleSystem::ParticleSystem () constructors
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- Oct 15, 2012
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MC Return authored
Problem: Editors like gedit and others will not recognize *.xml.in files as xml, so if opened there is no syntax highlighting making those files harder to read. This commit fixes this by adding <?xml version="1.0" encoding="UTF-8"?> to all *.xml.in files in lp:compiz
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- Sep 07, 2012
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MC Return authored
Used extern in header files to declare variables there and initialize those and assign the values in the respective .c/.cpp files Revert some "special" cases Minor fixes
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- Sep 05, 2012
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MC Return authored
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- Sep 04, 2012
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Sam Spilsbury authored
Serialization was a cool idea for handling the temp load/unload problem, however the usecase these days does not often involve that in order to justify its continued maintainence.
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- Sep 01, 2012
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MC Return authored
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- Jul 31, 2012
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MC Return authored
Fixed possible performance problem by changing 'if (points.size ())' to 'if (!points.empty ())' (x2)
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- Jul 30, 2012
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MC Return authored
Hopefully fixed indentation (although grid.cpp does not follow the 4 spaces/tabulator style and uses other method of indentation)
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- Jul 29, 2012
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MC Return authored
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