- Mar 17, 2016
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ksamak authored
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- Oct 26, 2015
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Marco Trevisan authored
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- Oct 22, 2015
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Marco Trevisan authored
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- Oct 19, 2015
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Marco Trevisan authored
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- Oct 16, 2015
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Marco Trevisan authored
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- Oct 15, 2015
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Marco Trevisan authored
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- Oct 13, 2015
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Marco Trevisan authored
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Marco Trevisan authored
We keep resources saved in resourceManager as CompOption, if anything cursor related changes we emit a cursorChangeNotify
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- Oct 09, 2015
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Marco Trevisan authored
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Marco Trevisan authored
Instead of not grabbing all the keys when IgnoreTap is set, add a patch to only not grab Super+P. Allowing part of this bug to say fix (LP:950160), while fixing bugs such as this (LP:1075207). This is only a patch for unity, otherwise it will not cause any problems with trunk compiz.
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Marco Trevisan authored
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- Sep 23, 2015
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Marco Trevisan authored
That's just a workaround to call a static function, so we don't care about the result.
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- Sep 18, 2015
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Marco Trevisan authored
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- Sep 17, 2015
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Marco Trevisan authored
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Marco Trevisan authored
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- Jul 17, 2015
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Stephen M. Webb authored
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Marco Trevisan authored
Window geometry has absolute coordinates that include viewports, but we need to use viewport relative coordinates when figuring out the window output or the window will be considered offscreen and thus it will fallback to first monitor. This is generally applied, but was not done well in addWindowSizeChanges which was causing Fullscreen and (horizontally) maximized windows to be moved to the primary monitor when activated.
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Marco Trevisan authored
When a window is in a secondary workspace, its serverGeometry points to an offscreen location, then we can't just use it for getting the outputDevice as this would fallback to the first output (as it's outside the actual screen area). Then, in this case we need to subtract the window viewport coords.
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- Apr 23, 2015
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Alberts Muktupāvels authored
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- Mar 19, 2015
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Chris Townsend authored
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- Mar 18, 2015
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Chris Townsend authored
Change default behavior of focus-follows-mouse where the desktop will get focus when the mouse is over it. Also add option to allow old behavior.
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- Feb 17, 2015
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Marco Trevisan authored
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Marco Trevisan authored
This only supports GTK at the moment, but it might be adapted to other toolkits.
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Marco Trevisan authored
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- Jan 13, 2015
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Brandon Schaefer authored
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- Dec 02, 2014
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Brandon Schaefer authored
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Stephen M. Webb authored
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Stephen M. Webb authored
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- Oct 03, 2014
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Dariusz Gadomski authored
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Dariusz Gadomski authored
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- Oct 02, 2014
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Dariusz Gadomski authored
Added 'viewport' to method names. Corrected indentation.
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Dariusz Gadomski authored
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Dariusz Gadomski authored
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- Oct 01, 2014
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Dariusz Gadomski authored
Save focused window id before changing viewport. This allows to restore focus after returning to one of the previous viewport positions. Fixes: 1125442
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- Sep 16, 2014
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Michael Thayer authored
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- Jun 18, 2014
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Chris Townsend authored
Add more button ungrab keymasks, so unfocused Gtk window scrolling will work when NumLock is off and CapsLock is on and any combination thereof.
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- May 19, 2014
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Chris Townsend authored
Fix issue where maximized windows would get moved to different workspaces when disconnecting/connecting an external monitor. Windows should stay in the same workspace they are in when the monitor event occurs.
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- May 12, 2014
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Chris Townsend authored
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- May 07, 2014
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Chris Townsend authored
Fix issue where window decorations would be placed under the Panel when opening a new window from an already open window. This is due to the already open window being taller or just as tall without be maximized than the workspace.
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- May 05, 2014
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Marco Trevisan authored
It might cause to raise a window, but not to give input focus to it.
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